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Note. This product comes bundled with our general hardware spoofer.
Visuals
ESP & Render
Players
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Enemy & teammate ESP toggled independently
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Name ESP
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Separate colors for visible vs hidden players
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Platform indicator
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Distance ESP
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Separate colors for visible vs hidden
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Radar dot
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Separate colors for visible vs hidden
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Health bar
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Horizontal or vertical style
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Shield / armor bar
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Horizontal or vertical style
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Bounding box
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3D, 2D, or 2D-corner style
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Adjustable thickness (1–5px)
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Separate colors for visible vs hidden
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Skeleton
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Adjustable thickness (1–5px)
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Separate colors for visible vs hidden
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Chams (through-wall fill)
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Separate colors for visible vs hidden
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Weapon inventory display with custom color
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Knocked player indicator with custom color
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Dead player indicator with custom color
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Max render distance (50–2000m)
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Font size (5–20px)
ARCs
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Name display with separate colors for visible vs hidden
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Distance display with separate colors for visible vs hidden
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Icon display with adjustable scale (1–50px) and separate colors for visible vs hidden
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Bounding box
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3D, 2D, or 2D-corner style
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Adjustable thickness (1–5px)
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Separate colors for visible vs hidden
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Chams with separate colors for visible vs hidden
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Radar dot with separate colors for visible vs hidden
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Hide destroyed ARCs with custom color for destroyed state
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Type filter (multi-select per ARC category)
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Max render distance (0–1000m)
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Font size (5–20px)
Loot
Items
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Name, distance, and stack amount display
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Value display with custom color and minimum threshold (0–15,000C)
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Ping / marker scale (0–100px)
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Type filter
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Max render distance (0–500m) and font size (5–20px)
Containers
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Enable with separate colors for looted vs unlooted
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Type filter (multi-select, 70+ types)
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Max render distance (0–500m) and font size (5–20px)
Activities
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Enable with separate colors for completed vs incomplete
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Type filter (multi-select)
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Max render distance (0–500m) and font size (5–20px)
World
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Extraction points — enable, status, icon, color, distance, icon size (5–40px)
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Doors — enable, locked / unlocked colors, distance display
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Grenades — enable, custom color, distance
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Mines — enable, custom color, distance
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Sound traps — enable, custom color, distance
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All world objects have max render distance (0–2000m) and font size (5–20px)
Others
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Crosshair — color, thickness (0–5px), size (0–20px), gap (0–20px)
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Minimap radar — radius (0–300px), max display distance (0–600px)
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Battle mode toggle hotkey
Aimbot
Targeting
Players
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Enable with visibility check and movement prediction
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FOV circle display with separate colors for radius and deadzone
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FOV deadzone and radius range slider (0–180°)
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Smoothness (0–10°/s) and max target distance (0–600m)
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Activation hotkey
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Bone / hitbox targeting (multi-select, 17 bones — head, chest, pelvis, limbs, hands)
ARCs
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Enable with visibility check and movement prediction
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FOV circle display with separate colors for radius and deadzone
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FOV deadzone and radius range slider (0–180°)
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Smoothness (0–10°/s) and max target distance (0–600m)
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Activation hotkey
Misc
Utility
Client
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Fullbright toggle
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Freecam with toggle hotkey, individual directional hotkeys (forward / back / left / right / up / down), and speed control (0–10)
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Freeze with auto mode, manual hotkey, and duration control (0–5s)
Exploits
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Player pinging with hotkey, corpse toggle, and max distance (0–750m)
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ARC pinging with hotkey and max distance (0–750m)
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ARC teleport with enable and hotkey
Settings
Menu & Config
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Menu toggle hotkey
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DPI scale selector
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Config system -Â save, load, create, delete, share via clipboard hash, import from clipboard